by AndyM1969 » Wed Mar 20, 2019 12:26 pm
AndyM1969
Wed Mar 20, 2019 12:26 pm
Sorry Juanjo, I have had other people look at this now and we're coming to the same conclusion, the Lightwave version . It makes no sense at all, if it's supposed to replicate real life fog, you know as well as I do that in real life objects very close to the eye or camera lens are still very clear and sharp, then further away depending on the density of the fog and distance they become clovered in fog. Octane works a little bit but doesn't do the 'close up' objects well at all.
Medium radius plus density should allow you to do this but it just doesn't work.