I am note sure if this problem has already been addressed (yeah I looked through the forums). Its simple, I follow standard procedure exporting my blender animation, I assign one material to be an emitter and save the .ocs file. When i give the command within blender to render the animation all other materials are just as i set them, with the exception of the emitting material it reverts back to a glossy material (See images below). I am sure that I am missing a key component here. Or is it not possible to animate with emitters yet from blender. All other animating is working as expected.
I am using blender 2.49a (compiled with python 2.5.4) exporting to Octane 2.3_4 Using the 2.2 script.