by Notiusweb » Wed Aug 15, 2018 2:39 pm
Notiusweb
Wed Aug 15, 2018 2:39 pm
Goldorak wrote:coilbook wrote:"Nvidia’s new Turing architecture focuses on dedicated RT Cores for ray tracing, a technique that’s designed to improve lighting effects in games."
Will octane 4 support RT cores or only cudas
Now that our nvidia talk is done, we can talk about our work on this. We have an internal buid of V4 on RTX, and it’s faster, but not by the same amount we have gotten on Vulkan. We’re working with nvidia on this.
Whoa...so Vulkan is fastest currently?!
BTW - Is Brigade AI going to be integrated into these other APIs through Octane, or is Brigade going t be its own API?
Naive to and not sure of what the relationship with this stuff is.
It's like LUA and OSL: Looks and feels kind of the same, but it's not the same.
Win 10 Pro 64, Xeon E5-2687W v2 (8x 3.40GHz), G.Skill 64 GB DDR3-2400, ASRock X79 Extreme 11
Mobo: 1 Titan RTX, 1 Titan Xp
External: 6 Titan X Pascal, 2 GTX Titan X
Plugs: Enterprise