BorisGoreta wrote:On one machine every frame of the sequence renders until approx. 80% of the progress and then it hangs there for 7 seconds still in RENDERING mode and then it finishes.
On another machine the same scene renders without any hang at all.
What could be the cause for this ?
This makes a difference of 17 seconds per frame to 10 seconds per frame on the second machine, just because of this hang.
Is some single threaded CPU job happening at that time ?
First machine is slower in single CPU jobs then the second one but the difference is 7 seconds to almost no hang at all.
Hi Boris,
Yes, I think that I can see something weird rendering your scene here. After reaching the 1000 samples that you have set in the kernel node, somehow Octane still render more samples before aborting. Let me investigate the problem ...
Thanks,
-Juanjo