Hi,
I just created a nice standard unity environment with terrain, speed trees, water etc.
Then went to render it and got essentially nothing but the sun and a few distant models.
Then I read the FAQ and it says that only the unity standard shader is supported - which seems to wipe out a good chunk of what would be possible in unity itself, and a good chunk of the asset store as a whole.
Is this just a setup issue, or does OTOY not support this. And if so, when will it be supported ?
Thanks,
Adam.