Hi there
i would like to know if anyone knows if the current version of octane for maya supports particle primitive rendering ?
i know you can use the particle instancer to render particles, however it read somewhere that the octane primitives was much more efficient to render.
also as an side note. does anyone have any manual or tutorials for rendering fluids with octane ?
i can make decent smoke but have no idea how to tweak the fluid to make explosions.
thanks