I think aoktar contributes at least 50% to the admiration I have for octane. Thank you for the fast fix! - i hope this didnt come with too much pathos
Is it possible to upload a r16 version win, too? thanks!
Moderator: aoktar
aoktar wrote:This is a test build. Please test it with different scenes. Let me know anythings comes up. As i said that stability is key for me to decide keep this revisions.
Thanks guys.
TEST BUILDs
Win: https://render.otoy.com/customerdownloa ... -test1.rar
Osx: https://render.otoy.com/customerdownloa ... t1-osx.zip
mrom wrote:I think aoktar contributes at least 50% to the admiration I have for octane. Thank you for the fast fix! - i hope this didnt come with too much pathos
Is it possible to upload a r16 version win, too? thanks!
mustardseedsg wrote:I spoke too soon. My file now crashes every time I send a render to Octane LV. It worked fine after updating to the test build you posted earlier, but just started crashing again after I cached the simulation and saved it. Now whenever I run this file, Octane always crashes. I've tried deleting the cached sim, opening the file with Octane LV running etc. Nothing helps.
Looks life RF|C4d + Octane is not a very stable combination at this time.
mustardseedsg wrote:bugreport.zip sent thanks!
Btw has anyone got motion blur working?
xcaseyx wrote:its working well, unlike the actual plugin.
I've never used such an unstable 'release'. I really can't believe they shipped this to users in this state.
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