Here is beta.q
It [hopefully] addresses an issue raised by a non-EN locale user whereby the material.texture names were not being returned as displayed in the SKM but as the Browser 'translated' names, BUT the SUp API texturewriter was using the original 'English' name - this meant that the OBJ/MTL file used the 'locale' based names for the materials and the MTL looked for a .jpg/.png image with that name... but the SUp API texturewriter made the exported texture's image with it's original 'English' name: this meant that the MTL couldn't find the expected image as the names didn't [always] match and so no texture was applied... The fix now ensures that the texturewriter's image-name matches the one used in the MTL image-path.
All users should upgrade to this version.
Feedback please...