This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for AutoCAD TEST and STABLE releases.
AutoCAD Version
The plugin requires AutoCAD 2019 Windows 64bit.
Nvidia Driver Version
This release requires Nvidia drivers 392.x or later.
Network Rendering
For Network Rendering, you must use the Octane slave release from the Octane Standalone installer which matches the exact Octane version of the plugin you are using.
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- 32 or 64 bit
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- AutoCAD version and build number
- OctaneRender for AutoCAD version (ie. 1.20.1.10)
For more information...
- Specific Octane 2.0 features in this plugin http://render.otoy.com/manuals/AutoCAD/?page_id=661
- Read the on-line manual
- Read the FAQ
- Post your question on this forum thread
Limitations
Refer to the on-line manual
Download Links
Current STABLE build (Octane 3.08.5)
- Regular - OctaneRender for AutoCAD 2019 3.08.5.25 (64 bit)
- Demo - OctaneRender for AutoCAD 2019 3.08.5.25 (64 bit)
Previous STABLE build (Octane 3.07)
- Regular - OctaneRender for AutoCAD 2018 3.7.0.22 (64 bit)
- Regular - OctaneRender for AutoCAD 2017 3.7.0.22 (64 bit)
- Regular - OctaneRender for AutoCAD 2015 & 2016 3.7.0.22 (64 bit)
- Regular - OctaneRender for AutoCAD 2014 3.7.0.22 (64 bit)
Release Notes
3.08.5.25 (18-Oct-2018)
- Compiled with Octane 3.08.5
- Fixed AutoCAD 2019 exception
3.08.3.24
- Compiled with Octane 3.08.3
- Fixed pause state being lost when restarting a completed render
- NOTE: LiveDb materials containing OSL nodes will not load into the plugin correctly, as the plugin does not currently support OSL Projection or Texture nodes. Instead, copy these materials into the clipboard from Octane Standalone and paste them into a NodeGraph material in the plugin
3.08.1.23 (16-May-2018)
- Compiled with Octane 3.08.1 (see https://render.otoy.com/forum/viewtopic.php?f=33&t=63219 for details)
- Added Toon and Metallic materials
- Toon shading only works in Camera Light toon lighting mode
- Added Custom Lut pin to the Imager node. Load .cube file into this node
- Changed the plugin version number to make it clearer which Octane release it uses
- Added support for AutoCAD 2019, and removed support for all prior versions of AutoCAD (due to a bug in those AutoCAD SDK versions)
3.7.0.22 (9-Nov-2017)
- Compiled with Octane 3.07
3.7.0.21 (28-Sep-2017)
- Compiled with Octane 3.07 TEST 6
- Fixed a geometry loading error that was arising when loading geometry created via AutoCAD plugins
3.6.4.19 (16-Jul-2017)
- Compiled with Octane 3.06.4
- Added AutoCAD 2018 support
3.6.5.18 (23-Apr-2017)
- Compiled with Octane 3.06. See https://render.otoy.com/forum/viewtopic.php?f=24&t=60014 for details
3.5.2.17 (2-Jan-2017)
- Compiled with Octane 3.05.2
3.4.3.17 (3-Nov-2016)
- Compiled with Octane 3.04.3
3.4.2.17 (31-Oct-2016)
- Compiled with Octane 3.04.2
3.4.1.17 (23-Oct-2016)
- Compiled with Octane 3.04.1
- Added additional pins to the Falloff Map node as per Octane 3.04
- Added Direct Lighting Kernel AO Texture as per Octane 3.04
3.3.4.16 (5-Sep-2016)
- Compiled with Octane 3.03.4
3.3.3.16 (12-Aug-2016)
- Compiled with Octane 3.03.3
3.2.0.16 (19-Jun-2016)
- Compiled with Octane 3.02
3.1.1.16 (13-Jun-2016)
- Compiled with Octane 3.01.1
- The Maximum value of the Power of Image maps for Bump maps is now 10
- You can now disconnect the Medium from the Environment Medium pin
- Added new authentication settings window which can be used to activate, and de-activate the plugin
3.0.20.15 (26-May-2016)
- Compiled with Octane 3.0 (3.0.20)
- Fixed issue where the Reflections shadow pass was not working
- If you have ticked "Use offline licensing on this computer" when authenticating the plugin, you can now click the Deactive button on the OctaneLive tab to de-activate the plugin license
- "Int" nodes can no longer be converted to "Int Resolution" nodes
3.0.10.14
- Compiled with Octane 3 alpha 10 (3.0.10). This means that Render Region is working again, plus many other changes (refer to the Octane Standalone 3 Alpha 10 thread for details)
- Username and password is now not entered or stored in the authentication panel
- Visible Environment pin added to the Rendertarget
- IMPORTANT: There is an issue where some Nurbs Surfaces polygons are not being provided by AutoCAD in a valid state. This problem was introduced in AutoCAD 2015. This has been reported to Autodesk, and they are currently investigating the problem.
3.0.6.13 (2-May-2016)
- Compiled with Octane 3.0 alpha 6. Note the minimum Nvidia driver required is 353
3.0.1.13
- Compiled with Octane 3.0.1 (Octane 3 alpha 2)
- Added Medium and Medium Radius to the Daylight and Texture Environment settings
- Added new Render Passes
- Removed "Ambient" and "Sample Environment" GI Modes from the Direct Light kernel
- Added Deep Image settings to the kernel settings
- Added Baking Camera. The Baking Group Id's cannot be set - so you will need to only render the geometry you want to bake texturemaps for
2.24.2.12
- Compiled with Octane 2.24.2
2.24.1.12
- Compiled with Octane 2.24.1
2.24.0.12
- Compiled with Octane 2.24
- Added Help button to the Setup form which opens the plugin manual
2.23.2.11
- Compiled with Octane 2.23.2
- Added Scale Textures option on the Octane material panel to scale all texturemaps and procedural textures for the given material simultaneously
* Limitation: the Octane Viewport does not update while the Color Chooser or Scale Texturemaps dialogs are open
2.22.2.10
- Fixed exception when reading camera pins from a saved scene.
2.22.2.9
- Compiled with Octane 2.22.2. Refer to Octane 2.22.2 Standalone release notes for details.
- Pin changes to the Thin Lens and Panoramic camera stereo settings
- Added support for AutoCAD 2016 (uses the same installer as 2015)
- Removed support for AutoCAD 2013
* IMPORTANT: In AutoCAD 2016 the plugin Setup window does not open docked to the main UI panel, and does not remember it's size. I believe that this is an AutoCAD bug, and have reported it to Autodesk.
2.22.0.8
- Compiled with Octane 2.22, so includes all Octane 2.21 and 2.22 changes (see Octane Standalone release notes for details)
- Added Light Passes (you can now assign a Light Pass to each Emitter, and then view each light pass as a Render Pass).
- Added Out-of-Core Textures to the Devices tab - where texturemaps can now be stored in CPU/Motherboard RAM if graphic card VRAM is full. Enabling this sets the RAM limit to your total RAM amount.
- Added "Cube Map" project type to the Spherical Camera
- You can now adjust the new Focal Length slider in the Thinlens Camera to adjust the Aperture
Paul