I am getting a message from the plugin, using 1.16
"Total number of textures exceeds the limits for Octane Plugin set up"
This render has no issues or errors running 1.13, I changed the defualt.py file to accommodate the 4 gig card i have and selected that card , high priority, apply
Is there another place I should be looking to set this up the material count is
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Total Num Texture Maps (rgb) : 37
Total Num Bump/Trans Maps (grayscale) : 33
Total Memory Required for Textures : 1031.0MB (assumes only LDR textures)
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