linvanchene wrote:Is there any command / settings I am missing to navigate the plugin viewport without using the DS viewport?
no,
you had not missed anyhting
linvanchene wrote:Currently I end up placing the octane viewport somewhat over the DS viewport but letting the DS controls for orbit, pan, zoom, frame, aim at in the top right corner of the ds viewport still appear.
this is a good workaround for the time being - i would have recommended to do exactly this until...
linvanchene wrote:Feature idea:
It would be cool to have access to scene / active camera navigation "buttons" right on the Octane plugin viewport as well.
... this gets implemented
linvanchene wrote:It is somewhat insane before DS I was so used to the DS viewport and not really seeing how things look.
But now that there is a live preview viewport I find myself just wanting to move around in the scene looking at everything from different angles.
i perfectly understand that; that one starts to use the octane viewport in fact instead the ds viewport was not initially planned - but it seems like this starts to get common for quite some people already.
putting it short: this is on my todo list. it is not something to get done within a day or two, but it will come
the only thing that would be even better is to have a spacepilot...