rappet wrote:TIG wrote:You sort of answer your question in the question...
You need to export individual parts of your Model as OBJ/MTL file sets - it's an available option on the SUp Exporter - i.e. 'no render'... OR if you have Pro you could use the inbuilt OBJ exporter - setting the options up correctly meters/triangulated/single-sided/flippedZY etc as required by the receiving OCS...
The SUp Exporter only includes things on visible layers [or that are not otherwise 'hidden'].
So if you have componentized your model either export the individual components as external SKPs and export those as separate OBJ/MTL files, or use on/off layers [and scene-tabs to remember them etc] in the Model to keep the relative relationships of the geometry/objects... and then export them as named sets...
Make an OCS with the latest Octane version and manually add multiple OBJ nodes etc using these named sets...
Use the new Octane functions as detailed in the other links already given to make them all active etc...
But how to make an animation when the different objects are geometrically gouped obj's?
Greetz,
I am a step further in trying making an animation of instancing nodes:
viewtopic.php?f=33&t=22508&p=100536#p100536