Octane Scatter Effect Decay Question

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Octane Scatter Effect Decay Question

Postby Choe » Thu Aug 03, 2023 4:40 pm

Choe Thu Aug 03, 2023 4:40 pm
Hello
While using the field through Octane Scatter, I tried using decay, but it is not recognized.
Is there a solution?
I want the object to be maintained using decay when the field passes on the octane scatter. have a nice day! :D
Choe
 
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Re: Octane Scatter Effect Decay Question

Postby bepeg4d » Mon Aug 07, 2023 6:15 am

bepeg4d Mon Aug 07, 2023 6:15 am
Hi,
in short, better to use MoGraph Cloner in Render-Instance mode with time effects.

ciao,
Beppe
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Re: Octane Scatter Effect Decay Question

Postby BrianSandoval » Sat Aug 12, 2023 3:07 am

BrianSandoval Sat Aug 12, 2023 3:07 am
Thank you bepeg for your suggestion, I also had this question
BrianSandoval
 
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Re: Octane Scatter Effect Decay Question

Postby mojangfair » Wed Aug 23, 2023 4:33 am

mojangfair Wed Aug 23, 2023 4:33 am
To sum up, temporal effects in Render-Instance mode in MoGraph Cloner are the way to go.
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Re: Octane Scatter Effect Decay Question

Postby grincharray » Tue Mar 05, 2024 2:49 am

grincharray Tue Mar 05, 2024 2:49 am
mojangfair wrote:To sum up, temporal effects in Render-Instance mode in MoGraph Cloner are the way to go.dinosaur game

I will try it.
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