Compatibility with Intel GPUs on Mac

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Compatibility with Intel GPUs on Mac

Postby fendrix69 » Fri Nov 12, 2021 2:16 pm

fendrix69 Fri Nov 12, 2021 2:16 pm
Hi All,

I have a 2019 MacBook Pro running Big Sur with an Intel Iris Plus 655 1536 MB GPU.
I know it's a crappy card but it's all I got at the moment and I have been extensively using it with Blender.
I wanted to try Octane since the quality of the render engine is amazing.

Will any version of Octanes such as Octane X, or Blender plugin work with my GPU? I spent hours surfing the web but just cannot find this info anywhere.

Thanks in advance!
fendrix69
 
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Re: Compatibility with Intel GPUs on Mac

Postby bepeg4d » Mon Nov 15, 2021 7:54 am

bepeg4d Mon Nov 15, 2021 7:54 am
Hi,
please download Standalone Octane X version from Apple App Store:
Image

You need to also visit the following link to accept the software agreement, and to activate the free Prime license:
https://render.otoy.com/shop/primex.php

To test it, please install and open Standalone, right click anywhere in the node graph panel, and choose Materials/Metallic, to create the material node.
Now right click on the node and choose Render.
Then please share a screenshot of the Standalone interface thanks.

If you see the Material Ball scene, the Intel GPU is working.

It must to be said that Intel and Polaris AMD GPUs has been discontinued in OctaneX PR12 for macOS 12 Monterey:
viewtopic.php?f=24&t=78607

Only Apple Silicon M1, and AMD Vega, Navi, and Big Navi are supported in OctaneX PR12 for macOS 12 Monterey.

ciao,
Beppe
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Re: Compatibility with Intel GPUs on Mac

Postby fendrix69 » Wed Nov 17, 2021 4:33 am

fendrix69 Wed Nov 17, 2021 4:33 am
Image

It seems to be working, I have not tried it in Blender though,

Thanks!
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Re: Compatibility with Intel GPUs on Mac

Postby fendrix69 » Wed Nov 17, 2021 4:35 am

fendrix69 Wed Nov 17, 2021 4:35 am
Image

Seems to be working, I'll see if it works within Blender too!

Thanks!
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Re: Compatibility with Intel GPUs on Mac

Postby fendrix69 » Wed Nov 17, 2021 4:41 am

fendrix69 Wed Nov 17, 2021 4:41 am
Since the standalone app works, should I install the plugin for Blender, or that won't be compatible with Intel GPUs?

Thanks
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Re: Compatibility with Intel GPUs on Mac

Postby bepeg4d » Fri Nov 19, 2021 7:00 am

bepeg4d Fri Nov 19, 2021 7:00 am
If it works in Standalone, it should work also in plugins of the same version as Standalone.

ciao,
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