by aoktar » Tue Apr 14, 2020 2:41 pm
aoktar
Tue Apr 14, 2020 2:41 pm
shayansep wrote:hi everybody im using a HDRI environment on my product and i really like the result i just want to make the hdri a little bit blurry so the reflect doesnt show the details of the hdri map.......i used the blur scale and blur offset on the hdri window and the preview of the hdri got very blurry but nothing happens on my render view....do you know why is that or what should i do ??
thank you for your attention
Sounds like you're using it in a wrong way. Because ImageTexture has not "blur scale" and "blur scale". It's from Bitmap shader of C4D. I've repeatly mentioned that do not use Bitmap shaders, go with ImageTexture node. Because it's not a supported thing, not native for the renderer.
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