hello everyone,
basic displacement problem. I'm using octane 3.08 beta 6. I'm getting weird jaggies on my renders and hope someone can help me resolve it since I am new to the renderer. I followed a tutorial as best I could and have attached an image of the problem I am getting.
My pattern is a 32 bit tiff file, black and white (float)
I blurred the map slightly
I selected the 8k resolution on the image texture node that is piped into the displacement.
can someone tell me what I am missing?