octane VR for cinema 4d windows 10

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octane VR for cinema 4d windows 10

Postby wutronic » Fri Dec 23, 2016 5:21 am

wutronic Fri Dec 23, 2016 5:21 am
ended up getting a PC because mac was getting too pricey to support for this. I have installed octane VR and CUDA drivers for my geforce 660 and have cinema 4d r18.011. I see it isn't supported on main page but here it is https://help.otoy.com/hc/en-us/articles ... tion-Guide

I am still having trouble having it show up in cinema like I did on my mac. any ideas what I could be doing wrong?

update: checked pluggins folder and it is not in there, might be doing something wrong? I tried to manually move the DLL dat and main octane file into folder too, no luck. Stand alone seems to work though?
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Re: octane VR for cinema 4d windows 10

Postby bepeg4d » Fri Dec 23, 2016 7:58 am

bepeg4d Fri Dec 23, 2016 7:58 am
Hi wutronic,
you firstly need to update Cinema 4D to R18.028, otherwise the plugin cannot be loaded.
Please, follow the instructions in the readme.txt file for a correct installation.
Happy rendering,
ciao beppe
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Re: octane VR for cinema 4d windows 10

Postby glimpse » Fri Dec 23, 2016 9:15 am

glimpse Fri Dec 23, 2016 9:15 am
Geforce 660 is Kepler based GPU & it's not too old to be unsupported at this time. I still have 670 in my rig for screens & checked in OctaneRender latelly - it works. Just try to upgrade Your software & it should work. Let us know if You still have any issues =)
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