Hi all,
I've been doing quite a few test renders with direct light and path tracing and I was just wondering if someone could help me clear up the questions about the max samples.
Is there a better way of approximating how many samples you'll need to eliminate visible noise in a render? I noticed that 16000 is the default but that seems awfully high, from what I can see on this project almost all of the noise is gone by 1000 samples. I know that this will of course differ between project.
More importantly, is there a way of setting a noise threshold so that the render will finish when the threshold has been met rather than oversampling the image and wasting time?
Cheers,
Max