opening a full new DCC agnostic thread here:
I used to be an avid octane for blender user up until geometry nodes became my main stay and its attributes are still not supported beyond a simple vertex color attribute.
so I moved over to houdini thinking since attributes are such an essential feature/concept of houdini, I'd find more attribute types supported. Much to my disappointment, the situation is very much the same and there is no support beyond standard mesh/vertex attributes (vec and float)
so now my question is, are we at the mercy of each DCC version/implementation to add support for more attribute types, or is this in works for stand alone first and will the cascade into each DCC flavor?
looks like its a long standing demand and I'd be curious to hear if this is even a priority for Otoy? (and maybe others would like to know too)
happy new year to all!