by itsallgoode9 » Tue Dec 08, 2020 12:52 am
itsallgoode9
Tue Dec 08, 2020 12:52 am
Despot wrote:Yep, this happens, but honestly, I use SSS (both Specular and Random Walk) every day almost and have never encountered it.
Is it only if you have a ridiculously high 'density' value ?
I haven't tested it but on my projects, I recall only seeing it on high density values.
Intel i7-3930K, 64gb RAM, Asus X79 Deluxe mobo, 2x EVGA 780 6gb (for rendering), 1x PNY quaddro k4000 (for display)
Windows 8.1 x64, Maya 2014, Octane Render v2