Dear developers, any plans on implementing this?
https://lesterbanks.com/2015/07/underst ... ea-render/
Examples describing the issue:
itsallgoode9 wrote:As a workaround, can you put a falloff node into the roughness slot? Granted, it would be much nicer to have the option in material (wouldn't get your hopes of this happening)but maybe this is a workaround?
J.C wrote:itsallgoode9 wrote:As a workaround, can you put a falloff node into the roughness slot? Granted, it would be much nicer to have the option in material (wouldn't get your hopes of this happening)but maybe this is a workaround?
This is what I did creating those examples (using falloff). Thea render has it built in with two simple controls. I would prefer this than a workaround solution.
Phantom107 wrote:Interesting, any papers or other scientific material on this? Describing exactly how it should function?
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