i have two a little bit (very little ;) annoying problems while working with octane:
basically it all comes because the state of several ui controls is not saved.
1) the AF button: if i have already saved a scene and just want to rerender it (e.g. because i edited the underlying mesh), it always have to set the focus again, because the AF button gets operable _after_ i click the mesh and the rendering has started - and this means the previos set focal point is set to the center of the scene. the best solution imho would be, if esp. these settings, which affect the final ouput would be saved with the project.
2) render autostart: somehow connected to 1) but not only; sometimes octane crashes, if i click on the mesh to soon. of course, because something working in background isn't yet ready to start rendering. sometimes i just want to make some adjustments prior rendering, so this means to click the mesh/material/whatever, wait till it was loaded to the gpu and has started rendering, click pause and go on. sometimes i've zeroed 2h rendering, because i clicked a material and wasn't aware, that the "view texture/material" buttons are enabled (my fault of course, but their state also isn't saved somewhere). if there was an option to just manually trigger a rendering, i'd use it all the time.
don't know how others handle this, or do i oversee something?
thanks for listening :)