by frankmci » Tue Jul 02, 2019 11:45 pm
frankmci
Tue Jul 02, 2019 11:45 pm
There's one in the LiveDB/Misc called, "line art," that can get you started. It's a bit more complicated than you probably need, but should give you some ideas if you take some time to dissect it. Personally, I use a combination of a Dirt (with Invert Normal checked) and a Falloff node, each individually choked with a Comparison node, then multiplied together. It's not perfect, but with a little tweaking in post, it does the job.
- Attachments
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- Simple Lines Shader
Technical Director - C4D, Maya, AE, - Washington DC