Octane Network rendering question

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Octane Network rendering question

Postby richardyarlett » Mon May 20, 2019 7:24 pm

richardyarlett Mon May 20, 2019 7:24 pm
Octane Network rendering question. Sometimes when I add my network slaves, my render time actually goes up, because my main machine is waiting around for the slaves to finish. They are all the same speed, but what I am asking is, how does Octane divide up the work over slaves ? It seems to literally just divide up the frame into quarters (because I have my main machine and 3 slaves). The problem is, when the frame is not evenly balanced, and one slave has an "easy" 1/4 and the other has nothing to do, and then the last two machines are doing all of the heavy work. So its not fair, and my render times are much higher.

I remember in vray, you can change the way the work is divided up over network slaves depending on the scene.
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Re: Octane Network rendering question

Postby Lewis » Mon May 20, 2019 7:54 pm

Lewis Mon May 20, 2019 7:54 pm
Try to increase number of parallel tiles. I get faster result with more tiles (also higher VRAM usage as manuals explain)
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Re: Octane Network rendering question

Postby richardyarlett » Tue May 21, 2019 7:26 am

richardyarlett Tue May 21, 2019 7:26 am
my parallel tiles and max tile samples are both set to maximum at 32 and 64
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Re: Octane Network rendering question

Postby bepeg4d » Wed May 22, 2019 3:27 pm

bepeg4d Wed May 22, 2019 3:27 pm
Hi,
is the Minimize network traffic option disabled in the Kernel settings?
ciao Beppe
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