Oculus Go support ?

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Oculus Go support ?

Postby v-cube » Wed Jun 13, 2018 1:33 pm

v-cube Wed Jun 13, 2018 1:33 pm
Hello octane developers,

since the new Oculus Go is out now,

https://www.oculus.com/go/

I would like to ask if there is any plan to support it, by making it possible to load stereoscopic orbx files on it like we can now with the Gear VR?

It would be a very good device to be handed out to our clients, it has earphones, is lightweight and compact without a phone, and relatively cheap.

Thank you for your feedback and best regards

Andreas
Last edited by v-cube on Wed Jun 13, 2018 2:32 pm, edited 2 times in total.
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Re: Occulus Go suppurt ?

Postby paride4331 » Wed Jun 13, 2018 2:14 pm

paride4331 Wed Jun 13, 2018 2:14 pm
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Re: Oculus Go support ?

Postby v-cube » Wed Jun 13, 2018 2:25 pm

v-cube Wed Jun 13, 2018 2:25 pm
Thanks Paride ! -> that was fast ;-)

Can anyone ( who has really tried it...) tell how it compares to the Gear VR with a S8 or S9 in terms of quality ?

best

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Re: Oculus Go support ?

Postby pegot » Wed Jun 13, 2018 3:46 pm

pegot Wed Jun 13, 2018 3:46 pm
+1
I too would be really interested in hearing feedback from those with experience using the latest GearVR, and especially how it compares to the new Oculus Go.

I posted a similar thread a few weeks ago:
viewtopic.php?f=9&t=67760

Otoy: where can we go to learn more about the current status of the ORBX format and what existing or planed developer tools are available for creating interactive animated ORBX panoramic environments?
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