Hi! I have been searching around, trying to figure out how to get a distance fog effect. I want something where the fog obscures things in the distance more than things close to the camera, but Octane seems to treat fog (on a daylight tag) as constant throughout, and I can only get either cant see anything, or can see everything. I cant seem to get that sweet spot in between where you cant see things in the distance, but things up close you can see better. Here is a screenshot from my scene showing what Im talking about.
https://gyazo.com/649cd517317ed046b71bb61bffa17074
It is a fairly small scene, and I want to have it so the fog obscures the end of the actual geometry, but you can still see things up close. All it does now is either show everything, make everything but the hdri go black, or make everything go black. What am I doing wrong?