gordonrobb wrote:There's an Octane (sRGB) profile because people (mainly me ) were looking for a non-metalness workflow version of the exporter.
I can honestly say, when I plug the roughness into a glossy node, with the gamma at 1, it looks almost identical to how it looks in 3DO.
I noticed that the Octane rendered image is a little darker than the 3DO image. I have noticed that with 3D-Coat as well. Is it because the diffuse is not being handled correctly?
Jason