We've tested/built denoisers - best results on fast GPU adds several minutes per frame. Still worth it in some cases (not all). We will support as many options as we can, but probably need a few 100 samples or else you interpolate too much.
Goldorak wrote:We've tested/built denoisers - best results on fast GPU adds several minutes per frame...but probably need a few 100 samples or else you interpolate too much.
RobSteady wrote:Goldorak wrote:We've tested/built denoisers - best results on fast GPU adds several minutes per frame...but probably need a few 100 samples or else you interpolate too much.
I'm not expecting to render 50 samples and then denoise the rest to get a perfectly clean render.
What about rendering to 1000 samples and then denoise?
Usually we render interiors at 5k to ~ 5000 samples but still have some noise left.
3dgeeks wrote:Agree with Robsteady, its the 1000 to 5000 sample interior + night images and animations that are the biggest problem for us. Its Octanes achillies heel and a built in denoiser would increase the market appeal to Octane immensely.
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