When sending to LV it renders fine under a mnuite,
However when i send the scene to PV it keeps "updating" for ever
Scene load on VRAM is under 11 gb
* I get VRAM men
manodzit wrote:it was a pretty generic question - Does Octane for c4d support "multi instance" mode for scatter object (using mesh instance instances under a scatter object) and on cloner objects?
mitchino wrote:I have stopped rendering to the Picture Viewer when using Octane, I just save from the Live Viewer, and the amount of crashes I've had has reduced massively.
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