Random Float Node

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Random Float Node

Postby Hezus.J » Sun Apr 09, 2017 9:38 am

Hezus.J Sun Apr 09, 2017 9:38 am
Would be nice to have a random Float node that can control any numeric value
for example : texture transform position or scale.. gamma.. power etc. :))
That can be great to vary texture mapping on a cloner for example
Hezus.J
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Re: Random Float Node

Postby aoktar » Sun Apr 09, 2017 7:41 pm

aoktar Sun Apr 09, 2017 7:41 pm
I suppose this will be possible with 3.10 OSL build.
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