Moderator: aoktar
DinoMuhic wrote:Hey Aoktar,
could you implement a feature, which marks materials, which are used in Mixed Materials? Because at the moment, when you open a material you cant say if its being used inside a mix material or not.
And 2nd request: Could make the same for nodes? Sometimes nodes are being used across multiple materials. But opening one material in the node editor, you dont know if the node is being used in another material. For example you want to delete it because it seems not to be useful and then something in another material changes and you dont know what happened.
Polygons wrote:Feature request: I have dozens of complex materials in this scene which take some time to generate when sending to Live View. I have all these objects and materials in layers like this http://i.imgur.com/8GnDzUJ.png
When layers are completely muted and disabled, Octane is still generating the materials despite them not being applied to anything that shows up in LV. If i had an option to ignore materials in muted layers, it would save me a lot of waiting.
P.S : Ignore Unused Materials doesnt work in this case
Thanks, and great work on the plugin
Users browsing this forum: No registered users and 2 guests