HDR sky randomly drops out during renders

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Re: HDR sky randomly drops out during renders

Postby SSmolak » Thu Jan 04, 2024 9:25 pm

SSmolak Thu Jan 04, 2024 9:25 pm
This issue occur randomly while switching on/off HDRI sky too :
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Re: HDR sky randomly drops out during renders

Postby boxfx » Fri Jan 05, 2024 10:40 am

boxfx Fri Jan 05, 2024 10:40 am
I think we've got it nailed down. I use the take system to turn nulls on and off which contain my lighting rigs (sky, lights, cam, floor). If I render 200 takes that all use the same lighting rig, then there are no sky drop outs. If I render 200 takes which alternate back and forth between 2 lighting rigs using visibility dots, I get 5-6 dead skies.

I'm even going to go one step further. I bet my arse this is the same bug as Ive reported elsewhere, where the live view randomly misses some actions until you nudge something in the scene or resend the project to the gpu.
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Re: HDR sky randomly drops out during renders

Postby aoktar » Fri Jan 05, 2024 2:28 pm

aoktar Fri Jan 05, 2024 2:28 pm
I'm looking in to this problem, thanks for contributions!
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Re: HDR sky randomly drops out during renders

Postby aoktar » Sat Jan 06, 2024 12:33 am

aoktar Sat Jan 06, 2024 12:33 am
I've found a problem and done a fix. Hopefully it will sort the issue. Please try with this test build.
https://render.otoy.com/customerdownloa ... _test1.rar
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Re: HDR sky randomly drops out during renders

Postby SSmolak » Sun Jan 07, 2024 3:27 pm

SSmolak Sun Jan 07, 2024 3:27 pm
This build has problem with updating materials and if we don't update them manually it will crash after connecting new textures.

Crash while removing node.
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crash.zip
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oct_unstable.zip
(491.33 KiB) Downloaded 20 times
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Re: HDR sky randomly drops out during renders

Postby aoktar » Sun Jan 07, 2024 4:31 pm

aoktar Sun Jan 07, 2024 4:31 pm
SSmolak wrote:This build has problem with updating materials and if we don't update them manually it will crash after connecting new textures.

Crash while removing node.

This build is just for testing the related topic. It's normal to have crashes on somethings else the topic because of some log outputs.
Btw can I ask why do you continually pointing different issues around updates?
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Re: HDR sky randomly drops out during renders

Postby SSmolak » Sun Jan 07, 2024 5:16 pm

SSmolak Sun Jan 07, 2024 5:16 pm
I report issues only when they occur. I thought that this forum is for that. Generally I found that all alpha 2024 versions have issues while removing nodes - disconnecting works fine.
Also most of old scenes created in previous 2023 are unstable. Creating new scene with copied objects from old works near fine.
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Re: HDR sky randomly drops out during renders

Postby aoktar » Sun Jan 07, 2024 6:54 pm

aoktar Sun Jan 07, 2024 6:54 pm
SSmolak wrote:I report issues only when they occur. I thought that this forum is for that. Generally I found that all alpha 2024 versions have issues while removing nodes - disconnecting works fine.
Also most of old scenes created in previous 2023 are unstable. Creating new scene with copied objects from old works near fine.

Pls make your reports in the place, not in a different topic. Also assign a scene side to your videos. Otherwise not useful, because mostly it's not happening on my side. I suspect you have something we don't have.
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Re: HDR sky randomly drops out during renders

Postby boxfx » Mon Jan 08, 2024 2:58 pm

boxfx Mon Jan 08, 2024 2:58 pm
aoktar wrote:I've found a problem and done a fix. Hopefully it will sort the issue. Please try with this test build.
https://render.otoy.com/customerdownloa ... _test1.rar


Tested with 1000 renders, all have worked :mrgreen:
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Re: HDR sky randomly drops out during renders

Postby aoktar » Tue Jan 09, 2024 8:26 am

aoktar Tue Jan 09, 2024 8:26 am
Another test build, it's release ready
https://render.otoy.com/customerdownloa ... T1_win.rar
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