aoktar wrote:You're talking about something which is not in my control. Probably C4D is applying a color management in case and assuming that's linear color space. Then you can change to "linear color space" in octane settings to get correct outputs.
Not in your control because something changed in C4D or something changed in Octane render? We're talking about every version of C4D from R15 to R25, so this isn't a C4D change. This only started happening since 2020.2.4; previous versions of octane dint have this problem.
If I switch the Linear response under the camera imager then the external renders are correct, but now my octane live view renders everything too dark.
We're really not asking for the world here. We want to render a standard 8bit image in srgb space with a straight alpha, and to have the preview window match the render output. We've been successfully doing this in octane for years right up until 2020.2.4 came along and changed something. Maybe we're doing something wrong, we're not perfect. If we have missed a switch, or pressed a wrong button somewhere, please let us know.
Can you or anyone else here accomplish this basic task? Render an 8bit srgb png file with a straight alpha, and have the rendered result match what you saw in the live viewer?