by rheiler » Wed May 06, 2020 2:34 pm
rheiler
Wed May 06, 2020 2:34 pm
I am new to the forum and I am not yet very familiar with it. Therefore I try to describe my problem in a more differentiated way:
I use different "Dynamic Body" expressions in a C4D project to drop some objects on a surface. When the objects fall, they get a relatively high speed, which I would like to render with motion blur. I use the motion blur function with a value of 0.02. The falling objects get an Octane ObjectTag whose Motion Blur value is set to Transform / vertex.
The render viewer then also shows objects with motion blur. However, the system crashes immediately afterwards. If I immediately start rendering in the Picture Viewer with a newly started C4d, the entire sequence is rendered, but without motion blur.
OCTANE Studio for C4D PLUGIN 2020.1 - R2
Windows 10
2 x NVIDIA GeForce RTX 2080 Ti
NVIDIA Driver: 26.21.14.4587
OCTANE Studio for C4D R21 PLUGIN 2020.1 - R2
Windows 10, Intel i9 ASUS
2 x NVIDIA GeForce RTX 2080 Ti
NVIDIA Driver: 26.21.14.4587