A. Windows 10 Pro
B. 4 x GeForce GTX Titan Black
C. 64GB Ram
D. Nvidia driver version: 26.21.14.3648
E. OctaneRender Standalone version: 2019.1.2
F. OctaneRender plugin version, 2019.1.2-R4
G. Cinema 4D R20
Hi,
I am experiencing very poor performance when using the Scattering Medium with a Universal Material in Octane 2019.1.2. This does not occur in Octane Standalone.
I have a scene with only one character whose skin material is using subsurface scattering. My computer freezes/performs very slowly and sometimes goes to Render Failure. I have attached my Log.
It's not just when the Live Viewer is open: If I tweak the settings in the material I have to wait a couple minutes before I can change another parameter. I think perhaps it's because it's rendering the preview thumbnail for the Material and in the Viewport?
I am not able to share the scene here, but I can share it in a private message if needed.
Thank you.