Windows 10
x2 GTX 1080 Ti, x1 GTX 1070
64 GB RAM
On the latest for the 10 series drivers, 430.39
Octane Version V.02.1-R3
Cinema 4D R17.055
Hi,
I'm having a weird issue with motion blur on the C4D Octane Camera tag that is stopping me from being able to finish a project.
I've been working on this shot for a few weeks, rendering it as I'd expect with Motion blur. I hadn't really changed much and I started to notice in live viewer that the motion blur was not rendering the way it'd been working previously. I know motion blur isn't always 100% accurate in live viewer so I did a lot of render tests to picture viewer, etc. I've attached a folder with screenshots of what is happening.
I've tried to debug the file item by item but can't figure out what is wrong with it. In the folder I've included a previous iteration of the file (V1) where the motion blur works correctly, its close to identical except there are some keyframes on the camera, positions of things etc that are different. The V2 is the one I need to work but when I turn on motion blur weird things start to happen.
I tried to attach the file but it's a little big so I think it timed out, here's a wetransfer, hope that's ok – https://we.tl/t-n2UqiXeEIz (if not I can reattach without the high res texture maps, but just wanted to give you exactly what I had as I'm not sure what causing the issues)