WIN 10 V 1709 OS BUILD 16299.12
TITAN X
32 GB
419.17
OctaneRender C4D 4.02.1
C4D R18.057
The materials between my character in the scene and the displacement texture have become corrupted. Everything was working normally until I sent the scene from the live viewer to the render engine in c4d. Parts of my displacement material can now be seen on the character in the scene. It looks like the textures have merged together. When I jump back to v3 there are no issues with corrupted textures.
In this image the orange landscape object is supposed to be pink and behave the same way as the texture below.
In this image you can see that displacement is now occurring on the character and the colors are not accurate.
In this video, as soon as I put the character in the scene, materials from the character jump to the displacement materials. I have tried with multiple characters, etc....