Windows 10 x64
RTX 3090
64GB RAM
Latest NVidia Studio Driver
Latest Octane Render Test Build
C4D R23
ISSUE:
Character wasnt being viewed or Black (wouldnt show up) from different angles in viewport. I checked to see what was causing it. I was using a Universal Shader. I narrowed it down to figure out the issue and found that when I turned my Specular node to 0, Character looked fine from all angles. At 1, character has a weird specular glitch that Ive never experienced with the 3 yrs Ive been with Octane.
Note, I was using only a Diffuse texture, and no texture in the specular channel or any other channels. I tried it in the Stable version and it seems fine.
Here's a gif of it.
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Secondly, Im new to using ACES color space, but Im pretty sure that there was a time that Octane was able to adjust the gamma regardless of color space? If not, then Gamma in Main settings and the Camera settings has been bugged since last stable forward, as it doesnt work in latest dev build or stable builds. I need the gamma so I can adjust Aces levels as for some reason it overly darkens things, probably due to the gamma issue.