This is the plugin build based on 2023.1 stable SDK. Any feedback will be much appreciated. Enjoy it!
This is the Standalone matching Standalone 2023.1.
Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows.
Important: if using macOS, we strongly recommend that for macOS, you use at least 13.3 or preferably newer.
IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...
2023.1-R7 plugin revisions
- Slider adjustments for Output AOV nodes, some fixes on several UI
- Motion blur support for Cloner/Multi-instance mode and sub-steps support
- Added switch texture
- Fix: display to PV's render buffers(olders than R20)
- Fix: material connection to SDF meshes
2023.1-R6 plugin revisions
- Enable options for composite material
- Motion blur support for Cloner/Multi-instance mode
- Octane materials menu in Material Manager
2023.1-R5 plugin revisions
- Improvements/fixed on Output AOVS
- Fix: a crash case with Hair object in C4D 2024
2023.1-R4 plugin revisions
- C4D light linking is now working with Analytic lights
- Compare mode is now can better display the all passes
- Fix: a crash case on Scatter object on C4D 2024 builds
- Re-work on output AOVs to use some new nodes. Dropped some old nodes by marking as deprecated.
- Fix: wrong group info when nodes are duplicated
- Fix: a crash on deleting some ORBX loaders in C4D 2024
2023.1-R3 plugin revisions
- Crash on Scatter+effectors on C4D 2024.1.0
- Minor fixes in some parameters
2023.1-R2 plugin revisions
- Added DWA compression parameter for saving Octane-EXR files
- Fix: PostFX Media AOV
- Fix: LV update issue for some content on C4D 2024
- Fix: Ignoring PBR import when an image file frop over any Image Texture
- Fix: Wrong orientation on Area lights when unsupported shape used with primitives option
- Fix: Cylinder Analytic light orientation
2023.1 plugin revisions
- Fix: Endless refresh issues when stacked material used together with Vertex Map Tags
- Now camera-mapping in texture that is supporting "Film Offset" values from Camera.
- Fix: Custom LUT list
- Offset parameter in shape field
- Added Null material
WINDOWS STUDIO+ 2023.1-[R6] (R15-R2024)
https://render.otoy.com/customerdownloa ... R7_win.rar
WINDOWS STUDIO+ DEMO 2023.1-[R6] (R15-R2024)
https://render.otoy.com/plugindownloads ... R7_win.rar
Mac OSX Prime 2023.1-[R6] (R25-R26/R2023/R2024)
https://render.otoy.com/plugindownloads ... R7_OSX.zip
Please note the macOS build below will only work correctly on macOS 13.3 and newer, and only on Apple Silicon.
Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118, R23.110, R24.111, R25.117, R26.107, R2023.2). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 456.38) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.
ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
or from link: https://docs.otoy.com/cinema4d/OctaneRe ... ema4D.html
Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.
Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.
There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R2023, keep only "c4dOctane-R2023.xdl64" and delete c4dOctane-R26.xdl64, c4dOctane-R25.xdl64, c4dOctane-R24.xdl64, c4dOctane-R23.xdl64, etc..