Moderator: aoktar
special.agent1990 wrote:I think this is a known issue; stacking materials does not work with the Standard Surface material, neither in 2022 nor in 2023. will this be solved in the next release?
aoktar wrote:special.agent1990 wrote:I think this is a known issue; stacking materials does not work with the Standard Surface material, neither in 2022 nor in 2023. will this be solved in the next release?
Not a known issue, I can fix it if you make a request.
special.agent1990 wrote:When Standard Material is used as a sub_material, the bump height parameter does not exist (in addition to the lack of Diffuse BRDF models in the standard material when used as a sub_material), it seems like an older version of the standard material is implemented in the sub_material.
aoktar wrote:special.agent1990 wrote:I think this is a known issue; stacking materials does not work with the Standard Surface material, neither in 2022 nor in 2023. will this be solved in the next release?
Not a known issue, I can fix it if you make a request.
SSmolak wrote:Composite AOV outputs on GPU checkbox in Settings is turned off every time Device Settings window is opened.
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