Cinema4D version 2022.1-XB4-(R2) (Experimental) 18.10.22

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Cinema4D version 2022.1-XB4-(R2) (Experimental) 18.10.22

Postby aoktar » Mon Oct 17, 2022 1:43 am

aoktar Mon Oct 17, 2022 1:43 am
Hi all,
This is the latest experimental plugin build based on experimental 2022.1-XB4 SDK. Any feedback will be much appreciated. Enjoy it!
This is the SDK matching OctaneRender® 2022.1 XB 4.

As with all experimental builds, we advise to not use this release for production purposes. We are trying to, but we can't guarantee that scenes saved with this version will be compatible in future releases. Please note that because of the active development, there are several limitations outlined below.

Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows.

2022.1-XB4-(R2) plugin revisions
  • Fix the delay "faster material previews" option
  • Layer support on Material Convert command

2022.1-XB4 plugin revisions
  • Improved viewport texture performance. New caching and threaded method is activated for faster creation/storing for scene loading and material editing. You can change it by "Faster viewport textures" in settings/other panel.
  • Removed: OLD_VOLUME_BEHAVIOR/USE_OLD_COLOR_PIPELINE from kernels
  • Removed: MAX_UPSAMPLING_INTERVAL from camera imagers
  • Added "use groups" parameter to Object tag for enable/disable the xpEmitter+groups usage
  • New texture nodes
  • New compatibility modes on some nodes. See standalone topic for details

And lot of fixes/addons from the core. See standalone topic for details.


IN ANY CRASH CASE PLEASE DO THESE!!!
If you see CUDA errors follow 1,2,3,4.
1- Use NVIDIA STUDIO drivers, not Game Ready versions. If you have stability issues try different drivers, some of them could cause instability issues. Make a clean install while doing this to be sure previous files completely removed.
2- Check GPU frequency. Overclocking would cause instability issues
3- Check PSU. Insufficient power output would cause instability issues
4- Check the free amount of GPU's VRAM and system's RAM while working. Low VRAM will/may cause CUDA errors. Be aware of some generator objects will have different triangle count in Picture Viewer than Live Viewer. It’s like “editor/render” parameter. Just try to use the same value. Also try to optimize your scene for polygon count, even use smaller images. Try to use Octane texture nodes rather than using C4D texture/shaders.
Alternatively, use V4 and Out-of-core(OOC) function. Increase RAM for OOC and It should not exceed physical RAM amount. Check TDR value and increase if it's necessary.
5- If you see C4D crashes without CUDA errors, then send us bugreport.zip, screen-shots and video capture to show process and crash moment. Also please send us a sample scene in a format of C4D or ORBX to let us investigate and test it. Alternatively, try to delete/hide some objects/materials until crash gone away. If you find what's causing crashes, send us a sample scene to let us for investigating and bring a fix or solution.
Thanks for helping the development by your feedbacks! It’s impossible to quickly catch every case without user feedbacks! It’s the same procedure as other companies do like Maxon/etc...



WINDOWS ENTERPRISE BUILD (R15-26/R2023)
https://render.otoy.com/customerdownloa ... R2_win.rar

WINDOWS SUBSCRIPTION(Studio) BUILD (R15-26/R2023)
https://render.otoy.com/customerdownloa ... R2_win.rar


macOS 12.3.1(M1 cpu) BUILD (R25-R26/R2023)
https://render.otoy.com/plugindownloads ... R3_OSX.zip


Please note the macOS build below will only work correctly on macOS 12.3.1 and newer, and only on Apple Silicon.
Also node previews are working with new style. Switch to old style and use from Node editor menu until we fix it.

Requirements:
-You'll need to update your Cinema 4D to latest versions(R16.050, R17.053, R18.057, R19.053, R20.057, R21.115, S22.118, R23.110, R24.111, R25.117, R26.107). Otherwise, the plugin will not work and not appear in menus.
-Internet connection for activation, be sure that C4D and Octane will not be blocked by the firewall and any antivirus software.
-Nvidia drivers at least Nvidia Studio Drivers(minimum 456.38) and be careful with latest Game Ready drivers which can cause cuda errors. Stay with stable one for you.


ONLINE HELP MANUAL
Use embedded help buttons from Octane nodes and windows
or from link: https://docs.otoy.com/cinema4d/OctaneRe ... ema4D.html


Installation
First, remove all octane related stuff from plugins and the main folder of Cinema4D.

Extract all files to Cinema4D\plugins\c4dOctane directory.
Also, download manual.zip and extract to c4dOctane directory if it's not available in place.

There are a few files for each one is for different Cinema4D version. Remove all except the file is for your version.
Ex. if you have Cinema4D R18.0, keep only "c4dOctane-r18.cdl64" and delete c4dOctane-r17.cdl64, c4dOctane-r16.cdl64, c4dOctane-r15.cdl64, etc..
Last edited by aoktar on Sun Oct 30, 2022 12:34 am, edited 9 times in total.
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby SSmolak » Mon Oct 17, 2022 5:34 am

SSmolak Mon Oct 17, 2022 5:34 am
Insane, thank you very much !
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby eyeonestudio » Mon Oct 17, 2022 11:01 am

eyeonestudio Mon Oct 17, 2022 11:01 am
Thank You~ XB4


Overlapped Sub Button.
2022-10-17_195830.jpg
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby pxlntwrk » Mon Oct 17, 2022 2:39 pm

pxlntwrk Mon Oct 17, 2022 2:39 pm
Hi,
Just for information, when I reopen a project on which I have already worked previously with "Faster viewport texture" activated, all my materials appear black in the viewport. fast but black!
Even if I create a new scene the materials still appear black in the viewport.
The function seems to work correctly only with freshly created scenes.
:::::::::::::::::
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby aoktar » Mon Oct 17, 2022 3:03 pm

aoktar Mon Oct 17, 2022 3:03 pm
pxlntwrk wrote:Hi,
Just for information, when I reopen a project on which I have already worked previously with "Faster viewport texture" activated, all my materials appear black in the viewport. fast but black!
Even if I create a new scene the materials still appear black in the viewport.
The function seems to work correctly only with freshly created scenes.

It's not like that but thanks! Black is happening sometimes not consistent, checking it!
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby pxlntwrk » Mon Oct 17, 2022 3:37 pm

pxlntwrk Mon Oct 17, 2022 3:37 pm
aoktar wrote:
pxlntwrk wrote:Hi,
Just for information, when I reopen a project on which I have already worked previously with "Faster viewport texture" activated, all my materials appear black in the viewport. fast but black!
Even if I create a new scene the materials still appear black in the viewport.
The function seems to work correctly only with freshly created scenes.

With this version I also have more software closings than usual.
Here are attached, some bugreports from this beginning of the day.
Attachments
bugreports_20221017.zip
(20.01 KiB) Downloaded 93 times
:::::::::::::::::
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby aoktar » Mon Oct 17, 2022 3:46 pm

aoktar Mon Oct 17, 2022 3:46 pm
pxlntwrk wrote:
aoktar wrote:
pxlntwrk wrote:Hi,
Just for information, when I reopen a project on which I have already worked previously with "Faster viewport texture" activated, all my materials appear black in the viewport. fast but black!
Even if I create a new scene the materials still appear black in the viewport.
The function seems to work correctly only with freshly created scenes.

With this version I also have more software closings than usual.
Here are attached, some bugreports from this beginning of the day.

Not sure what you mean but disable "Faster viewport texture" if you say you have crashes. There is nothing to cause this in plugin side else of that. Could you please explain what are we talking about?
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby aoktar » Mon Oct 17, 2022 4:21 pm

aoktar Mon Oct 17, 2022 4:21 pm
SSmolak wrote:Insane, thank you very much !

Did it work well on you?

eyeonestudio wrote:Thank You~ XB4


Overlapped Sub Button.
2022-10-17_195830.jpg

Updated the links with a fixed build.
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby eyeonestudio » Mon Oct 17, 2022 5:44 pm

eyeonestudio Mon Oct 17, 2022 5:44 pm
aoktar wrote:
SSmolak wrote:Insane, thank you very much !

Did it work well on you?

eyeonestudio wrote:Thank You~ XB4


Overlapped Sub Button.
2022-10-17_195830.jpg

Updated the links with a fixed build.


Perfect~~ :) Thank You.
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Re: Cinema4D version 2022.1-XB4 (Experimental) 17.10.22

Postby hugesplash » Tue Oct 18, 2022 2:00 pm

hugesplash Tue Oct 18, 2022 2:00 pm
There's no download link for "macOS 12.3.1(M1 cpu) BUILD (R25-R26/R2023)"… :(
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