Oh nice,
I am using new version, just installed an old one to show you the functionality. Thanks
Moderator: aoktar
thanulee wrote:Hello,
I found something more I think. Cloning vdbs is not possible, it renders empty. Could you please check?
Thanks
thanulee wrote:Oh yes I know, normal instances do not work here is what I meant to say.
Kalua wrote:This .gif shows a behavior I get from Octane rather often (2, 3 times per day). Didn't start with this build, maybe it even started on 2020, can't recall exactly.
I didn't post it before because I couldn't recreate it every time. With this file I can reproduce it more easily. It may happen with, small, simple or complex, huge files/scenes.
First liveview session works ok. Second or third,... may result in C4D freezing or result in Windows telling me C4D must close due to some error. This is probably the most annoying bug I get from this software since 2020/2021.
Regards,
aoktar wrote:Kalua wrote:This .gif shows a behavior I get from Octane rather often (2, 3 times per day). Didn't start with this build, maybe it even started on 2020, can't recall exactly.
I didn't post it before because I couldn't recreate it every time. With this file I can reproduce it more easily. It may happen with, small, simple or complex, huge files/scenes.
First liveview session works ok. Second or third,... may result in C4D freezing or result in Windows telling me C4D must close due to some error. This is probably the most annoying bug I get from this software since 2020/2021.
Regards,
Several reasons may cause this.
Driver issues, unsufficient RAM/VRAM, cached textures, multi-threaded material creation, using some C4D shaders(layer/etc...). Also delete oct.dat in prefs folder and delete texture caches.
You have to find the reason by deleting some parts until crashes gone and report it.
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