Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby sdimaging » Thu Jul 21, 2022 8:55 pm

sdimaging Thu Jul 21, 2022 8:55 pm
I'm finding that "masking" in AOV groups doesnt support custom aov Reflections and Refractions but only primary rays only, I havent tried in Stand Alone, but every time I enable the Custom AOV mask it kicks back to primary rays only for that Custom AOV, as soon as I disable the node from the mask the Refractions/Reflections come back.

Is this meant to happen or is it something that can be amended, it would be really nice to be able to use those properties for masking.

For context - Using air bubbles and volumes within a volume custom AOVs with refractions work nicely, primary rays are empty bc it's within a volume, as soon as mask is plugged in - the mask defaults to primary rays only.

Thanks!
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby thanulee » Sun Jul 24, 2022 5:57 pm

thanulee Sun Jul 24, 2022 5:57 pm
Heya I found a bug with multi instance.

I think it comes down when I modify children
scene file: https://www.dropbox.com/s/hut8ryuq62es2 ... e.c4d?dl=0

Let me know thanks!
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby SSmolak » Mon Jul 25, 2022 2:28 pm

SSmolak Mon Jul 25, 2022 2:28 pm
It would be great to add option for "remove all" too here. Not only because there is such need sometimes but also it would resolve little issue which occur sometimes when stored images are overlapping and last one added is stored in wrong position in the image list.

remove_all.jpg
remove_all.jpg (9.35 KiB) Viewed 2143 times


It would be also great if ColorPicker works with stored render buffer comparison mode in LiveViewer.

LV Color Picker shows wrong values because it not include Camera Highlight Compression.
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby SSmolak » Tue Aug 02, 2022 12:18 pm

SSmolak Tue Aug 02, 2022 12:18 pm
Bug : LiveViewer cause Cinema 4D to freeze when Takes system is used with different Camera modes and Override Group is used for this Take ( or not ). If Take Camera mode is set to Default and we switch to Main Take, changing different camera here and switching back to Take with Default Camera mode we have hard freeze. This is not C4D bug because it works fine without LV enabled.

takes_bug.jpg


EDIT : It freeze using any combination of Cameras during switching from Main Take to different Take.

Found : this is caused while using Override Group with material override. Switching without Material Override works fine.
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby aoktar » Tue Aug 02, 2022 1:06 pm

aoktar Tue Aug 02, 2022 1:06 pm
SSmolak wrote:Bug : LiveViewer cause Cinema 4D to freeze when Takes system is used with different Camera modes and Override Group is used for this Take ( or not ). If Take Camera mode is set to Default and we switch to Main Take, changing different camera here and switching back to Take with Default Camera mode we have hard freeze. This is not C4D bug because it works fine without LV enabled.

takes_bug.jpg


EDIT : It freeze using any combination of Cameras during switching from Main Take to different Take.

Found : this is caused while using Override Group with material override. Switching without Material Override works fine.

Please provide a video capture and the scene with your reports. And give all info about your software and hardware. Otherwise it's not helping to understand the issue. This rule works for all reports. Thanks!
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby SSmolak » Tue Aug 02, 2022 1:32 pm

SSmolak Tue Aug 02, 2022 1:32 pm
aoktar wrote:Please provide a video capture and the scene with your reports. And give all info about your software and hardware. Otherwise it's not helping to understand the issue. This rule works for all reports. Thanks!


Attached simple scene that working fine because it is simple, without textures. And video where it freeze during Take switching because of material override.

Cinema4D version 2021.1.5-(R4), Win10, 2xGeForce 3090, 128GB RAM

I think that it is caused by both - camera switching in Main Take + material override in other Take. Without camera switching it works fine even with mat override.
Attachments
Takes_Freeze.zip
(2.39 MiB) Downloaded 98 times
takes_material_override.zip
(120.39 KiB) Downloaded 100 times
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby SSmolak » Tue Aug 02, 2022 4:45 pm

SSmolak Tue Aug 02, 2022 4:45 pm
Another little issue - Sheen Layer is wrong named (Seen) also turning it off do nothing - it is always enabled in such config :

Sheen.jpg
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby aoktar » Wed Aug 03, 2022 8:22 am

aoktar Wed Aug 03, 2022 8:22 am
SSmolak wrote:Another little issue - Sheen Layer is wrong named (Seen) also turning it off do nothing - it is always enabled in such config :

Sheen.jpg

Disabled is not used for these nodes. I'll add for next releases.
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby bepeg4d » Wed Aug 03, 2022 8:24 am

bepeg4d Wed Aug 03, 2022 8:24 am
SSmolak wrote:
aoktar wrote:Please provide a video capture and the scene with your reports. And give all info about your software and hardware. Otherwise it's not helping to understand the issue. This rule works for all reports. Thanks!


Attached simple scene that working fine because it is simple, without textures. And video where it freeze during Take switching because of material override.

Cinema4D version 2021.1.5-(R4), Win10, 2xGeForce 3090, 128GB RAM

I think that it is caused by both - camera switching in Main Take + material override in other Take. Without camera switching it works fine even with mat override.


Thanks for the report, but we cannot reproduce the issue here with your scene, all the takes are rendered without freeze, with, or without Material overwrite option enabled.

You are working with 5XX Nvidia driver, correct?

if yes, please try to perform a clean installation of 472.84 Nvidia Studio driver, and report back, thanks:
https://www.nvidia.com/download/driverR ... 4239/en-us

ciao,
Beppe
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Re: Cinema4D version 2021.1.5-(R4) (Stable 2021) 28.06.2022

Postby SSmolak » Wed Aug 03, 2022 10:53 am

SSmolak Wed Aug 03, 2022 10:53 am
bepeg4d wrote:You are working with 5XX Nvidia driver, correct?

if yes, please try to perform a clean installation of 472.84 Nvidia Studio driver, and report back, thanks:
https://www.nvidia.com/download/driverR ... 4239/en-us

ciao,
Beppe


472.84 is even worse because it freeze just after opening Take Manager. I will try to simplify this problematic scene and send it to you.

Scene was sent in private message.
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