Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Forums: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby dasmodular » Wed May 11, 2022 9:15 am

dasmodular Wed May 11, 2022 9:15 am
thanulee wrote:
dasmodular wrote:I tried 3 xpGroups and it doesn't work.
Please have a look into the attached file.
C4D R25 Octane 2021.1.4-(R4) X-Particles 1253


Does this file work for you? I tried with many groups, all modes of group distribution, geometry as children etc.
I'm in r23 / xp build 1253 and everything works fine, materials too.


Thank you! But this works only within the same emitter not with separate emitters for each group. I also do not understand what assigns the particle geometry to the groups.
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby hazenkind » Wed May 11, 2022 9:37 am

hazenkind Wed May 11, 2022 9:37 am
dasmodular wrote:I tried 3 xpGroups and it doesn't work.
Please have a look into the attached file.
C4D R25 Octane 2021.1.4-(R4) X-Particles 1253


Here is a little Example. R25, Fused 1253, latest octane.
Attachments
xp-change-group.zip
(81.41 KiB) Downloaded 118 times
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby thanulee » Wed May 11, 2022 4:38 pm

thanulee Wed May 11, 2022 4:38 pm
dasmodular wrote:Thank you! But this works only within the same emitter not with separate emitters for each group. I also do not understand what assigns the particle geometry to the groups.


Not sure what u are after, but groups exist usually when using a single emitter. In any case check the file below, it works with 2 emitters.
Emitter1 has 2 groups assigned, emitter2 has 1 group assigned. Emitter2 needs a null as placeholder in octane obj tag but other than that its working proper.
Attachments
xp_multiple_emitters_groups.7z
(53.19 KiB) Downloaded 119 times
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby dasmodular » Thu May 12, 2022 8:54 am

dasmodular Thu May 12, 2022 8:54 am
hazenkind wrote:
dasmodular wrote:I tried 3 xpGroups and it doesn't work.
Please have a look into the attached file.
C4D R25 Octane 2021.1.4-(R4) X-Particles 1253


Here is a little Example. R25, Fused 1253, latest octane.


Thank you, but that's not the problem as long as you use the groups on the same emitter.
Try 3 emitters each with a separate group like in the file in my second post.

I guess assigning the particle geometry to a group is the order you drag the objects into the slot, but thats not clear to the user.
Reordering doesn't change it, you have to delete the particle objects and assign them again.

It does work when I use Nulls as placeholders for the other objects in the Octane tags, but thats just a workaround.
Attachments
3xpGroups_Octane_Nulls.zip
(168.64 KiB) Downloaded 117 times
Last edited by dasmodular on Thu May 12, 2022 9:56 am, edited 2 times in total.
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby thanulee » Thu May 12, 2022 9:21 am

thanulee Thu May 12, 2022 9:21 am
dasmodular wrote:
hazenkind wrote:
dasmodular wrote:I tried 3 xpGroups and it doesn't work.
Please have a look into the attached file.
C4D R25 Octane 2021.1.4-(R4) X-Particles 1253


Here is a little Example. R25, Fused 1253, latest octane.


Thank you, but that's not the problem as long as you use the groups on the same emitter.
Try 3 emitters each with a separate group like in the file in my second post.

I guess assigning the particle geometry to a group is the order you drag the objects into the slot, but thats not clear to the user.
Reordering doesn't change it, you have to delete the particle objects and assign them again.


Hi,
As in the prev example needs a NULL in the octane obj tag. Not sure why something with IDs but it does work proper with one emitter in each group.
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xp_groups_2emitters_2grps.7z
(60.27 KiB) Downloaded 121 times
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby dasmodular » Thu May 12, 2022 10:24 am

dasmodular Thu May 12, 2022 10:24 am
Thank you! I tried that and it works, but it doesn't make sense to me.

Overall it is a great feature like every other one where the Octane plugin is working together with other third party plugins, but this still needs a little more usability.
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby aoktar » Thu May 12, 2022 11:08 am

aoktar Thu May 12, 2022 11:08 am
dasmodular wrote:Thank you! I tried that and it works, but it doesn't make sense to me.

Overall it is a great feature like every other one where the Octane plugin is working together with other third party plugins, but this still needs a little more usability.

Didn't you read my reply? My answer explains the issue. It's a new addons and with your helps it can be improved. But it simply works as in picture. Needs to put objects to tag as used group numbers
Attachments
xp-change-group.rar
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a1.jpg
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby freeter_e » Fri May 13, 2022 9:57 am

freeter_e Fri May 13, 2022 9:57 am
load texture from asset browser, click"save project with assets", it become break.
so sad, i can't share with others, or resue


Cinema 4d: R26
Octane: v2021.1.4-R4
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problem.jpg
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby thanulee » Sat May 14, 2022 12:05 pm

thanulee Sat May 14, 2022 12:05 pm
Heya,

In this version when I pan or rotate inside LV , the objects disappear. Something has changed on navigation side from previous versions? I tried previous version and its not behaving same.

Cheers!
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Re: Cinema4D version 2021.1.4-(R4) (Stable 2021) 21.04.2022

Postby aoktar » Sat May 14, 2022 1:26 pm

aoktar Sat May 14, 2022 1:26 pm
thanulee wrote:Heya,

In this version when I pan or rotate inside LV , the objects disappear. Something has changed on navigation side from previous versions? I tried previous version and its not behaving same.

Cheers!

To be more specific pls give a video capture.
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