Hi Beppe,
just want to let you know:
with 2020.1.2 the AO-Pass when rendering "EXR(Octane) with network/slave" is working now!
Also Cryptopass with DWAA and DWAB is working correct now!
thanks
Mike
Moderator: aoktar
[ Play Quicktime file ] S22_slow.mp4 [ 26.11 MiB | Viewed 3354 times ]
[ Play Quicktime file ] R21_fast.mp4 [ 11.17 MiB | Viewed 3354 times ]
iDani wrote:Hi Ahmet,
thank you for this new great release. In R21 it works perfect. I only have the problem in S22. The geometry update in S22 will not work like in R22 with high polycounts.
In my testscene i have only collapsed a cloner with a bunch of spheres to one polygonal object. i attached 2 Videos. One in R22 works good and one in S22 works not so good. Hope you can look and fix this problem.
cheers Daniel
aoktar wrote:iDani wrote:Hi Ahmet,
thank you for this new great release. In R21 it works perfect. I only have the problem in S22. The geometry update in S22 will not work like in R22 with high polycounts.
In my testscene i have only collapsed a cloner with a bunch of spheres to one polygonal object. i attached 2 Videos. One in R22 works good and one in S22 works not so good. Hope you can look and fix this problem.
cheers Daniel
It's a r22 problem. There's an internal change and don't know what's that. Note that you're using a version which is build for R21
aoktar wrote:iDani wrote:Hi Ahmet,
thank you for this new great release. In R21 it works perfect. I only have the problem in S22. The geometry update in S22 will not work like in R22 with high polycounts.
In my testscene i have only collapsed a cloner with a bunch of spheres to one polygonal object. i attached 2 Videos. One in R22 works good and one in S22 works not so good. Hope you can look and fix this problem.
cheers Daniel
It's a r22 problem. There's an internal change and don't know what's that. Note that you're using a version which is build for R21
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