Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020

Forums: Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby VVG » Tue Apr 28, 2020 7:44 am

VVG Tue Apr 28, 2020 7:44 am
Ahmet,
how many times do I still need to show you this problem?

viewtopic.php?p=381224#p381224
viewtopic.php?p=380949#p380949

ps
tonemap color icon It doesn’t look very good.
Must be done in gray colors

Thanks for the release
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oct.jpg
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby AaronWestwood » Tue Apr 28, 2020 7:53 am

AaronWestwood Tue Apr 28, 2020 7:53 am
A small thing, denoiser isnt rendering Visible Environments as per attachment :) (just renders as black)

Am I missing something that's changed since 2019?
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DENOISER.JPG
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby bepeg4d » Tue Apr 28, 2020 8:09 am

bepeg4d Tue Apr 28, 2020 8:09 am
wayart wrote:How to use Spectron Area/Sphere Primitives?

Hi,
use an Octane Area Light, choose in the Details the Area Shape (Rectangle or Sphere only for now), then enable the Use Primitives option in the Octane Light tag:
EB1B108B-F367-4760-8B04-C28E7F990A29.jpeg


ciao Beppe
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby aoktar » Tue Apr 28, 2020 8:20 am

aoktar Tue Apr 28, 2020 8:20 am
wayart wrote:How to use Spectron Area/Sphere Primitives?

In Light Tag, activate "use primitives" parameter and use AI lights in kernel
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby aoktar » Tue Apr 28, 2020 8:26 am

aoktar Tue Apr 28, 2020 8:26 am
VVG wrote:Ahmet,
how many times do I still need to show you this problem?

viewtopic.php?p=381224#p381224
viewtopic.php?p=380949#p380949

ps
tonemap color icon It doesn’t look very good.
Must be done in gray colors

Thanks for the release

I know it, do you think I sleep without working. I can't work if I answer every messages. Be patient please. Do you have a better advise for button?
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby zoppo » Tue Apr 28, 2020 9:07 am

zoppo Tue Apr 28, 2020 9:07 am
.
I have bought a perpetual 2020 and up until now Live Viewer showed "0 days left"

But with this release it started counting down:

Image
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby VVG » Tue Apr 28, 2020 10:10 am

VVG Tue Apr 28, 2020 10:10 am
aoktar wrote:
VVG wrote:ps
tonemap color icon It doesn’t look very good.
Must be done in gray colors

Thanks for the release

Do you have a better advise for button?



The previous version was better.
The button is not intended to select multiple options and its design is not very good
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby VVG » Tue Apr 28, 2020 10:18 am

VVG Tue Apr 28, 2020 10:18 am
aoktar wrote:
VVG wrote:Ahmet,
how many times do I still need to show you this problem?

viewtopic.php?p=381224#p381224
viewtopic.php?p=380949#p380949
Thanks for the release

I know it, do you think I sleep without working. I can't work if I answer every messages. Be patient please.



Do many people send bugs to you on the forum?

10/100/1000 people?

You have a habit of not responding to problems.

I have repeatedly said that no one asks to quickly fix the problem, especially since it is not critical.

You just need to answer that you are busy solving this problem. That's all I'm waiting for.

Thanks
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby mitchino » Tue Apr 28, 2020 10:23 am

mitchino Tue Apr 28, 2020 10:23 am
Do c4d noises work with displacement? I can't seem to get that to work, tried plugging a c4d noise into displacement, no result, tried plugging c4d noise into bake texture then displacement, Octane froze.
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Re: Cinema4D version 2020.1 (Stable release) 27.04.2020

Postby helloarty » Tue Apr 28, 2020 10:27 am

helloarty Tue Apr 28, 2020 10:27 am
Hello and thanks for release! Which things I found for now:
1. Bounds doesn't work for Vectron fractals anymore. It was all good in previous version except stability and speed :(
2. Still didn't figure out how to use displacements for VDB clouds. OSL can't compile there for some reason, noise and imagetexture doesn't work too.
3. ACES doesn't respond to gamma changes anywhere
Anyway, it's a great step for Octane! Proud to be it's user :)
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