Cinema 4D version 2019.1.1-R3 (Stable) 09.10.2019

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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby aoktar » Fri Oct 04, 2019 6:37 pm

aoktar Fri Oct 04, 2019 6:37 pm
divasoft wrote: I can turn off the preview, but how will I then work blindly?

It's for giving me some idea what could cause this problem.
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby divasoft » Fri Oct 04, 2019 9:20 pm

divasoft Fri Oct 04, 2019 9:20 pm
aoktar wrote:
divasoft wrote: I can turn off the preview, but how will I then work blindly?

It's for giving me some idea what could cause this problem.

Sorry, but disable node previews was not be helpful.
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby gohmn » Fri Oct 04, 2019 9:31 pm

gohmn Fri Oct 04, 2019 9:31 pm
Posted a few days back about motion blur on hair. Has this been resolved?
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby aoktar » Sat Oct 05, 2019 8:35 am

aoktar Sat Oct 05, 2019 8:35 am
divasoft wrote:
aoktar wrote:
divasoft wrote: I can turn off the preview, but how will I then work blindly?

It's for giving me some idea what could cause this problem.

Sorry, but disable node previews was not be helpful.

Plugin can't work if you have Cuda Crashes like that. Hope you don't use latest Game ready drivers from Nvidia.
Check "CONSOLE" window for error for your other issues like you show in video captures. Again you have to avoid Cuda crashes, otherwise it's not an issue to up plugin(me).
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby aoktar » Sat Oct 05, 2019 9:10 am

aoktar Sat Oct 05, 2019 9:10 am
gohmn wrote:Posted a few days back about motion blur on hair. Has this been resolved?

It's not a supported feature. You may transfer splines as c4d hairs for making a workaround.
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby thanulee » Sat Oct 05, 2019 10:19 pm

thanulee Sat Oct 05, 2019 10:19 pm
Hey Ahmet, may i ask few requests here if possible? :)
So i d love an option in octane tag that renders matrix objects and keeps also their scale etc. Is that difficult?
And another one, i d love some more options in hair rendering. Eg. redshift has the capsule mode for hair rendering, in which hairs have rounded caps etc.

U think those stuff are possible? thanks a lot bud!
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Re: Cinema 4D version 2019.1.1-R2 (Stable) 07.10.2019

Postby aoktar » Mon Oct 07, 2019 6:31 pm

aoktar Mon Oct 07, 2019 6:31 pm
New build available with a few fixes, enjoy it!
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Re: Cinema 4D version 2019.1.1-R2 (Stable) 07.10.2019

Postby jayroth » Mon Oct 07, 2019 6:38 pm

jayroth Mon Oct 07, 2019 6:38 pm
Awesome, thanks, Ahmet! :D
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Re: Cinema 4D version 2019.1.1 (Stable) 24.09.2019

Postby aoktar » Mon Oct 07, 2019 6:53 pm

aoktar Mon Oct 07, 2019 6:53 pm
thanulee wrote:Hey Ahmet, may i ask few requests here if possible? :)
So i d love an option in octane tag that renders matrix objects and keeps also their scale etc. Is that difficult?
And another one, i d love some more options in hair rendering. Eg. redshift has the capsule mode for hair rendering, in which hairs have rounded caps etc.

U think those stuff are possible? thanks a lot bud!

1-any example to clear what you want to obtain
2-It's a core feature, not possible from plugin side. Don't know if it's in todo list
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Re: Cinema 4D version 2019.1.1-R2 (Stable) 07.10.2019

Postby thanulee » Mon Oct 07, 2019 7:06 pm

thanulee Mon Oct 07, 2019 7:06 pm
Thanks! For matrices, i just use em a lot and are so light in viewport that i wanna be able to render em, no specific example.
Multi instances with matrices is a bit heavier.

For the hair caps etc i ll ask Jules.

And a very big request on my side is also: i cant render splines when are render instances inside a cloner. Can we fix this or is it core ? thanks a lot
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