3dworks wrote:i am having an issue with live viewer and i can reproduce this in all my complex scenes.
when a scene is loaded in C4D and i start the live viewer the first time, data will be transferrend very fast to the engine, only a few non-octane materials in the scene are converted. if i stop and restart that preview render (also after i closed and reopened the lve viewer window), and start a preview, octane will take a much longer time to send all the data to the engine. i also can see that status will report a material conversion for ALL the used materials in the scene. in many cases it goes from a few sconds to nearly a minute! is this a known bug or could it be some setting which causes this?
C4D prime R20 V20.059 mac / macpro 5,1 48G RAM, nvidia 980ti 6G VRAM, mac os 10.13.6
I didn't see this kind of behavior. Are you talking about a specific scene?