by 3dworks » Fri May 24, 2019 1:11 pm
3dworks
Fri May 24, 2019 1:11 pm
i am having an issue with live viewer and i can reproduce this in all my complex scenes.
when a scene is loaded in C4D and i start the live viewer the first time, data will be transferrend very fast to the engine, only a few non-octane materials in the scene are converted. if i stop and restart that preview render (also after i closed and reopened the lve viewer window), and start a preview, octane will take a much longer time to send all the data to the engine. i also can see that status will report a material conversion for ALL the used materials in the scene. in many cases it goes from a few sconds to nearly a minute! is this a known bug or could it be some setting which causes this?
C4D prime R20 V20.059 mac / macpro 5,1 48G RAM, nvidia 980ti 6G VRAM, mac os 10.13.6
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.