ccpenn wrote:Aoktar thanks for the Multi-pass token support it's an absolute time saver for our studio.
Regards,
Chris
Great to hear, enjoy it!
Moderator: aoktar
ccpenn wrote:Aoktar thanks for the Multi-pass token support it's an absolute time saver for our studio.
Regards,
Chris
momade wrote:Aoktar.
Still hair MB is the attached case not working. Check the octane tag and render to picture viewer. You will see the hair has no motion blur!
Please help!
aoktar wrote:momade wrote:Aoktar.
Still hair MB is the attached case not working. Check the octane tag and render to picture viewer. You will see the hair has no motion blur!
Please help!
It looks like hair+mblur is bugged after operations of R20 transition. Somehow some of related codes are disabled what I found. You need a fixed build, sorry!
momade wrote:Dear aoktar.
What do you mean by "You need a fixed build"?
atome451 wrote:Thanks for this new version Aoktar !
I really like the ability to change values by clic and drag in the node editor. This is very usefull and even fun to use. The icing on the cake would be, for example, double-click and change the value on the keyboard. But it's already great like that.
Silverwing wrote:Hi Ahmet,
I have found a small inconsistency in the UI.
In the Octane Render-Settings you can set the Max Parallel Samples to 32. In the Overwrite Kernel Settings the max value is still only 16.
Screenshotr attached.
Thanks for your work!
Its greatly appreciated!
Silverwing wrote:Hi Ahmet,
thanks for your quick response!
I found yet another small glitch:
The Blend Material is missing the "Assign" tab, where you can see, on what objects the material is assigned to.
Noticed that when the material first appeared, but never actually reported it...
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